This is a series of images from the Norwegian disaster movie Bølgen (The Wave) which I worked on this spring. The task was to create a set extension of the crevice. I started by 3D tracking the shots in PFTrack and then roughly model the rocks in Maya. The rocks was then handed off to my colleague Elin Kothe for sculpting in Zbrush. I did the lighting and shading for the crevice in V-Ray for Maya. The compositing of the shots was done by Elin.