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We are excited to launch our new company and product Ooooh. After being featured in too many magazines to mention and having created an online stir, we know that Ooooh is going to be big.
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- Back-to-back VFX supervision, tutorials hiatus and winning the Amanda Award. 15 september, 2019
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- Digital Emily skin shader setup using regular V-Ray materials and AlSurface Shader 26 augusti, 2017
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We are excited to launch our new company and product Ooooh. After being featured in too many magazines to mention and having created an online stir, we know that Ooooh is going to be big.
TAG CLOUD
RECENT POST
- Creating a gold shader in V-Ray for Maya with a metalness workflow 22 september, 2019
- Back-to-back VFX supervision, tutorials hiatus and winning the Amanda Award. 15 september, 2019
- Showreel Spring 2018 18 april, 2018
- Digital Emily skin shader setup using regular V-Ray materials and AlSurface Shader 26 augusti, 2017
- Mastering CGI shader ball 2016 converted to Maya 11 april, 2017
ARCHIVES
SEARCH
TOP RATED PRODUCTS
-
Black Leather Jacket
Betygsatt 4.50 av 5£350.00 -
Urban Striped Sleeveless
Betygsatt 4.50 av 5£135.00 -
Navy Nylon & Leather Backpack
Betygsatt 4.50 av 5£135.00 -
Blue & White T-Shirt
Betygsatt 4.50 av 5£85.50 -
Black Camo Backpack
Betygsatt 4.50 av 5£250.00
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Uncode is a pixel perfect creative multiuse WordPress Theme designed with terrific attention to details, flexibility and performance. It is ultra professional, smooth and sleek, with a clean modern layout for almost any needs.
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- Creating a gold shader in V-Ray for Maya with a metalness workflow 22 september, 2019
- Back-to-back VFX supervision, tutorials hiatus and winning the Amanda Award. 15 september, 2019
- Showreel Spring 2018 18 april, 2018
SEARCH
FREE TEXT
We are excited to launch our new company and product Ooooh. After being featured in too many magazines to mention and having created an online stir, we know that Ooooh is going to be big.
TAG CLOUD
RECENT POST
- Creating a gold shader in V-Ray for Maya with a metalness workflow 22 september, 2019
- Back-to-back VFX supervision, tutorials hiatus and winning the Amanda Award. 15 september, 2019
- Showreel Spring 2018 18 april, 2018
- Digital Emily skin shader setup using regular V-Ray materials and AlSurface Shader 26 augusti, 2017
- Mastering CGI shader ball 2016 converted to Maya 11 april, 2017
ARCHIVES
TAGS
CATEGORIES
LATEST NEWS
- Creating a gold shader in V-Ray for Maya with a metalness workflow 22 september, 2019
- Back-to-back VFX supervision, tutorials hiatus and winning the Amanda Award. 15 september, 2019
- Showreel Spring 2018 18 april, 2018