I’ve converted the Mastering CGI shader ball (2016) to Maya. It’s a complete Maya scene with lights and shaders (manually converted so not pixel perfect but close enough) so it’s ready to use. If anyone is interested you can contact me (use the Contact Form here on the website or write a comment below). The max version of the shader ball is shared for free on cgtricks (https://cgtricks.com/shader-ball-2016-mastering-cgi/) with the following restrictions: ”You can use the shaderball for personal and commercial use, but you don’t change the base textures or resell the ball. Now, enjoy and share it around.” I assume the same rules would apply here.
All posts tagged shader ball
Posted:
11 april, 2017Tags:
Vraymagnus olsson
maya
shaders
mastering vray
V-Ray
2016
mastering cgi
shader ball
shader
ball
cgi
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69Mastering CGI shader ball 2016 converted to Maya
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We are excited to launch our new company and product Ooooh. After being featured in too many magazines to mention and having created an online stir, we know that Ooooh is going to be big.
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- Creating a gold shader in V-Ray for Maya with a metalness workflow 22 september, 2019
- Back-to-back VFX supervision, tutorials hiatus and winning the Amanda Award. 15 september, 2019
- Showreel Spring 2018 18 april, 2018
- Digital Emily skin shader setup using regular V-Ray materials and AlSurface Shader 26 augusti, 2017
- Mastering CGI shader ball 2016 converted to Maya 11 april, 2017
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- Creating a gold shader in V-Ray for Maya with a metalness workflow 22 september, 2019
- Back-to-back VFX supervision, tutorials hiatus and winning the Amanda Award. 15 september, 2019
- Showreel Spring 2018 18 april, 2018
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